AI Insights · Timothy · July 2024
Top 5 Low Poly Games on Android in France Q2 2024
Discover the performance of the top 5 low poly games on Android in France during the second quarter of 2024, including trends in downloads, revenue, and active users.
In the second quarter of 2024, the top five low poly games on the Android platform in France showed diverse performance trends in downloads, revenue, and weekly active users. Here’s a detailed look at their metrics, based on data from Sensor Tower.
Roblox saw a consistent weekly revenue, peaking at approximately $168K in early May and ending the quarter with about $148K. Downloads fluctuated, reaching a high of around 37K in mid-April, and closed the quarter at approximately 35K. Weekly active users increased from 2.4M at the start of April to 2.6M by the end of June.
Idle Lumber Empire had a mixed quarter. Revenue peaked at around $8.7K in late May but settled at around $6.2K by the end of June. Downloads showed a significant rise, peaking at approximately 13.7K in late May, but dropped to around 3.9K towards the end of June. Weekly active users increased from 7.3K in early April to a peak of 24.9K in late May, before declining to about 11.5K by late June.
Frozen City experienced a decline in revenue over the quarter, starting at around $5.9K and dropping to approximately $3.2K by the end of June. Downloads also decreased, from about 2.2K in early April to around 500 by the end of June. Despite these declines, weekly active users remained relatively stable, with a slight dip from 24.6K at the start of April to 23.6K by the end of June.
Albion Online had a varied performance. Revenue peaked at around $8.9K in early May but gradually decreased to about $3.7K by the end of June. Downloads showed a peak of approximately 5.5K in late April, ending the quarter at around 1.8K. Weekly active users saw an increase from 4.8K in early April to a high of 8.8K in late April, before stabilizing around 5.3K by the end of June.
Idle Office Tycoon- Money game had a notable performance with revenue peaking at around $6.4K in late May, before dropping to approximately $2.4K by the end of June. Downloads peaked at about 15.1K in late May, ending the quarter at around 2.6K. Weekly active users saw significant growth from 13.4K in early April to a peak of 26.4K in late May, before stabilizing at around 12.2K by the end of June.
For more detailed insights and trends, visit Sensor Tower.